Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jun 30, 2005, 09:34 AM // 09:34   #21
Site Contributor
 
Ashleigh McMahon's Avatar
 
Join Date: Apr 2005
Location: North East England
Guild: WoTU[Warlords of the Underworld]
Profession: Mo/Me
Advertisement

Disable Ads
Default

My thought is, everything in the reward system should stay.

If you hate the way pvpers get there stuff, stay out of it.

Like it, Love It, Or hate it.


Although, I seriously think faction should be given more often, and more of it.

Or, prices reduced.

Regards, Ashleigh.
Ashleigh McMahon is offline   Reply With Quote
Old Jun 30, 2005, 09:41 AM // 09:41   #22
Frost Gate Guardian
 
goldfinger's Avatar
 
Join Date: Apr 2005
Default

I love the faction system, the prices seem a might bit steep, but as I have said before through recreational play I have gotten a third of the way to getting a new item or whatever my heart desires, you powergame and you can get a new one in a day easily...

Buuut, I do agree that perhaps a bit of a step down in prices could be good, but I find this to be a positive thing overall.
goldfinger is offline   Reply With Quote
Old Jun 30, 2005, 09:43 AM // 09:43   #23
Site Contributor
 
Ashleigh McMahon's Avatar
 
Join Date: Apr 2005
Location: North East England
Guild: WoTU[Warlords of the Underworld]
Profession: Mo/Me
Default

I'd be happy if elites and superiors were reduced to 1000, maybe superiors 1500.

But overall, I think really low fame is given, it needs increasing.

Regards, Ashleigh.
Ashleigh McMahon is offline   Reply With Quote
Old Jun 30, 2005, 09:56 AM // 09:56   #24
Academy Page
 
Join Date: Feb 2005
Default

Quote:
Originally Posted by Weezer_Blue
divide 3,000 by 40
Actually, its 3,000 by 56 (atleast, altar maps will give you even more fraction).
-z|o- is offline   Reply With Quote
Old Jun 30, 2005, 10:26 AM // 10:26   #25
Krytan Explorer
 
IceD'Bear's Avatar
 
Join Date: Feb 2005
Guild: Awoken Myth [MYTH]
Profession: Mo/
Default

Quote:
Originally Posted by Divinitys Creature
Quote:
Originally Posted by Divinitys Creature
Tombs is likely to be the best place to get faction this.
Wrong, GvG is the best place to get faction.
IceD'Bear is offline   Reply With Quote
Old Jun 30, 2005, 10:29 AM // 10:29   #26
Wilds Pathfinder
 
Zexion's Avatar
 
Join Date: Apr 2005
Guild: Warrior Nation [WN]
Profession: N/Me
Default

One thing I wonder.
PvP players will have to have at least 1 PvE character, since the priests are only present in towns.
So that means you will have to get to Droknar with 1 PvE char to unlock all the good skills.
So they encourage a mix of PvP and PvE still. Yay!

_Zexion
Zexion is offline   Reply With Quote
Old Jun 30, 2005, 10:48 AM // 10:48   #27
Frost Gate Guardian
 
Join Date: May 2005
Location: Colorado
Guild: Imperial Fist Guild Leader
Profession: W/E
Default

I just can't believe the PvP'rs are still bitching. They whined until they got what they wanted and now that they have it, they forgot to stop. You can't give me this bullcrap that it will take forever to unlock things. If you are truly a PvP only type of person, you will be doing nothing but PvP, advancing yourself in the faction game rather quickly. The way it looks to me is you have to grind as much as the PvE'rs have to, except we have to go beat mindlessly on mobs in Fissure or UW for hours.

For the record, I play both. I have 3 characters that have beat the game, have unlocked the complete set of Warrior and Elementalist skills, 80% of the rest. I have great stuff on my characters, not gained by farming, just playing the game. I frequently do arenas and throw down GvG's on the weekend. I have started to stay away from Tombs matches as the Air spike/Spirit builds have become quite borish.

In a way, I feel a little jipped. Arenanet cracked and gave in to the people who whined the loudest, while the majority of the quiet folk who were content and didn't want a change didn't say anything. Sometimes, a company who listens to its playerbase isn't exactly a good thing. There will always be people who complain, you just need to continue with what your original intentions were for such product and keep with it. I fear in the future, GW will be nothing more than a FPS. I really rather liked having to work a bit for what I wanted. It made me feel like I had completed a goal. The PvP'rs now have to work a little bit for what they want too. That's good too. But asking for everything for nothing is absurd.
Lord Malikai is offline   Reply With Quote
Old Jun 30, 2005, 10:58 AM // 10:58   #28
Site Contributor
 
 
Join Date: Feb 2005
Location: Sweden
Guild: The Amazon Basin [AB]
Default

Quote:
Originally Posted by Lord Malikai
I just can't believe the PvP'rs are still bitching.
I just can't believe PvE players are still bitching about PvP players' requests of features that don't have much to do with them.
Quote:
Originally Posted by Lord Malikai
There will always be people who complain, you just need to continue with what your original intentions were for such product and keep with it.
Their original intentions with the game may have coincided with the whines of PvP gamers. Actually it seems pretty likely considering PvP is a major part of the game focus. It's a Competitive Online RPG, and not really having its focus on strolling around with your buddies in a fantasy world killing Imps and developing your character. It starts to show now that the game matures where the focus lies. PvE is in many ways a journey to PvP, with e.g. Underworld as alternative end game content for those who don't like PvP.

They will add new PvE content in the form of new areas soon though, so they definitely haven't lost the compass. Heck, even in this patch that's clearly PvP oriented, they add PvE features. And now you won't have to play with grumpy PvP players in your PvE party either -- don't you consider that a great improvement for the social aspect of PvE?
__________________
Jugalator of The Amazon Basin [AB]

Last edited by Jugalator; Jun 30, 2005 at 11:06 AM // 11:06..
Jugalator is offline   Reply With Quote
Old Jun 30, 2005, 10:59 AM // 10:59   #29
Krytan Explorer
 
Join Date: May 2005
Default

This is Saving the PvE environment.

You've got it 180 degrees backward.

Now we'll have fewer people dropping when they get that item or skill cap, less trash talkers in group, more people that like to take their time and enjoy the journey in missions and groups and less people who like to rush in and aggro mobs they have no business aggro'ing.

This is the best PvE update yet in my opinion.
asdar is offline   Reply With Quote
Old Jun 30, 2005, 11:06 AM // 11:06   #30
Frost Gate Guardian
 
Join Date: May 2005
Location: Colorado
Guild: Imperial Fist Guild Leader
Profession: W/E
Default

Yes, I am just saying that all these people complaining that this change is unbalanced are just looking for a "I want it now" button.

I agree that this does help PvE to an extent. The droppers and asshats were getting extremely annoying. My ignore list has grown quite long in the past couple weeks due to PvP'rs dropping after they got a skill, laughing and calling all PvE'rs grinding newbs.

And sure, this is a competitive game, but it is not a FPS. You do not log in, grab your Uba-Elite-Uzi_001 and go jumping around a board shooting people and sticking plasma grenades to peoples heads (had to go there:P). You are granted a limited amount of skills to work with, the rest you need to earn. How hard is it really ?
Lord Malikai is offline   Reply With Quote
Old Jun 30, 2005, 11:35 AM // 11:35   #31
Frost Gate Guardian
 
Join Date: Apr 2005
Default

Quote:
Originally Posted by Lord Malikai
Yes, I am just saying that all these people complaining that this change is unbalanced are just looking for a "I want it now" button.

I agree that this does help PvE to an extent. The droppers and asshats were getting extremely annoying. My ignore list has grown quite long in the past couple weeks due to PvP'rs dropping after they got a skill, laughing and calling all PvE'rs grinding newbs.

And sure, this is a competitive game, but it is not a FPS. You do not log in, grab your Uba-Elite-Uzi_001 and go jumping around a board shooting people and sticking plasma grenades to peoples heads (had to go there:P). You are granted a limited amount of skills to work with, the rest you need to earn. How hard is it really ?
Very Hard for some of them, They cannot show of to the PvE players and call them Noobs if they don't have everything unlocked, and you just know this is part of the 1337 gamer life cycle. They ahve to be superior they ahve to dominat everyone else because in reaiity most of them have serious social issues.

When I see people calling others noobs I sit and think to myself, 25 out of the 30 people in my Guild I know personaly away from the internet, we have parties and go drinking together. I bet these are the same people who sit in presearing begging peoplr to join their guild. Really if you need to beg to get guild members then you doing it all wrong. I jsut ell my friend about it and they buy the game, it's great, I get new guild members in pubs at clubs and while having parties.
gabby2600 is offline   Reply With Quote
Old Jun 30, 2005, 11:40 AM // 11:40   #32
Academy Page
 
aphex twin's Avatar
 
Join Date: May 2005
Location: UK
Guild: Xen of Onslaught [XoO]
Profession: Mo/W
Default

It isnt hard to gain faction points, if you actually bother participating in any PvP for a few hours you will have a couple of hundred already. Then do a bit of GvG and a few wins later you can already unlock anything that needs 1000 points. My guild already has over 600 faction after less than 2 hours from 2 GvG matches. It isnt really that hard just play the game an stop whining, you dont need uber gear to win.
aphex twin is offline   Reply With Quote
Old Jun 30, 2005, 12:07 PM // 12:07   #33
Wilds Pathfinder
 
Join Date: Apr 2005
Default

PvP Grind. That is funny. You know what: you get faction points for free.

Free?
Yes, free.

Why?
You play PvP because you like it, right?

Of course...
So you play PvP all day long?

Not all day long, but quite some time, right.
Ah. And what do you have to do to get faction?

Grind through PvP...
Ah, grind. So you consider it grind to play PvP? Do you consider it grind to play PvP to increase your 'rank'?

No, I earn a rank by playing good.
Ok, so what is the difference between earning a rank because you are good and earning faction because you are good? Just imagine there were no faction points but you can unlock all stuff with your rank and fame. Would you consider it grind...?

Yes, that is the question: is it grind to get something for free? You don't have anything to do to get faction points, because you are already doing all you need.

So, ok. If PvP players don't like it, just take factions away.

No? Of course, the faction system is much better than the system you got before.

It is really like little children: you give them a piece of chocolate and all they want is more, more, more instead of beeing happy to get a piece. But at least, little kinds won't blame you for giving them crappy chocolate when they want more
Schorny is offline   Reply With Quote
Old Jun 30, 2005, 12:17 PM // 12:17   #34
Krytan Explorer
 
Join Date: May 2005
Default

Quote:
Originally Posted by Weezer_Blue
Then that means that they don't give 4 shits about either side. As PvP players are pissed, PvE players are pissed, appearantly.

...everybody's happy!
...and you're just a sad whiner.

I played GvG last night and got like 2500 faction in 2 hours. Playing in the Tomb is less rewarding for a simple reason: you know what, this game is called "Guild Wars", thus it seems farily obvious that they encourage you to play Guild vs Guild.

Only the usual 7-8 dumb whiners are posting their same BS everywhere. People who actually play the game instead of bitching like a crybaby are happy with this solid upgrade.
Mormegil is offline   Reply With Quote
Old Jun 30, 2005, 12:34 PM // 12:34   #35
Banned
 
Join Date: Jun 2005
Location: Chicago
Guild: the Bleeding Edge
Profession: N/Mo
Default

Quote:
Originally Posted by free4all
First of all, this idea seems cool, but it also has a negative side. Think about it. Now getting weapon upgrades takes NO PvE at all. This game is basically becoming pure PvP. All the PvE players that worked hard and long to get that awesome Fellblade 15 damage%>50%health, +30 health, (whatever hilt), it takes a PvP player about 5 minutes to create a character with the exact same sword (minus the model) if they have unlocked it through fighting. GvG seems to make gaining these points pretty fast, so this definately favors the PvP players and not the PvE. Guild Wars is destroying it's formerly well-maintained PvE environment.

Your thoughts?

who the hell cares??? you play your PvE game and the will play their PvP who cares what they have unlocked?


the whining on these boards is incredible
salja Wachi is offline   Reply With Quote
Old Jun 30, 2005, 12:51 PM // 12:51   #36
Elite Guru
 
Weezer_Blue's Avatar
 
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
Default

Quote:
Originally Posted by Lord Malikai
Yes, I am just saying that all these people complaining that this change is unbalanced are just looking for a "I want it now" button.
And what's wrong with that? Who wants it later? I don't want people telling me I need to earn my team build so I can compete. I've never had to earn chess pieces to play a game of strategy, involved in player skill.

Quote:
And sure, this is a competitive game, but it is not a FPS. You do not log in, grab your Uba-Elite-Uzi_001 and go jumping around a board shooting people and sticking plasma grenades to peoples heads (had to go there:P). You are granted a limited amount of skills to work with, the rest you need to earn. How hard is it really ?
I know you were here during the last beta, and probably a few before that, as that is when Ferelle broke off from DA. I'm not sure how much PvP you got out of those last 2 or 3 weekends, but if you had, you would know that PvP was at it's absolute peak. I could run out into the Tombs, talk to people I had never seen, and have yet to see since, and within minutes we could put together great team builds. We even went to the Hall of Heroes a few times, but got beaten back by even better groups. In GvG, Skye (bladen) could pull out his long list of great team builds and within minutes, we'd all log back on with new PvP characters and go win a bunch of matches. We had fun playing guilds like PALO and many others. We won, we lost. Either way, we had fun, and we kept playing for hours.
Then release happened, and rather than keeping the same philosophy of Skill > Time Spent, and strategy, and real-time-magic-the-gathering, Arena.Net screwed all the PvPers. Can I put a team build together anymore? I can hardly find a PUG good enough to get past Burial Mounds! And you can forget about GvG, as most of the DA, one of the top ranking guilds during the beta (least for a while ) is now burnt out - even the most devote members. And GvG was the first experience that made me fall in love with Guild Wars' PvP system.

So you can sit around and tell us we're whining, bitching, and moaning. But I don't give a damn anymore, as I don't think any of you have the grounds to bitch about our legitimate concerns about a game that was once fun, competitive, well balanced, and not just another grind-monkey's MMO. If you people don't like bitching, get out some ear plugs, and a blindfold, because it's not going to stop until the problem is fixed once and for all.

-Joe
__________________
Weezer_Blue is offline   Reply With Quote
Old Jun 30, 2005, 01:01 PM // 13:01   #37
Lion's Arch Merchant
 
Join Date: May 2005
Default

Quote:
Originally Posted by Mormegil
...and you're just a sad whiner.

I played GvG last night and got like 2500 faction in 2 hours. Playing in the Tomb is less rewarding for a simple reason: you know what, this game is called "Guild Wars", thus it seems farily obvious that they encourage you to play Guild vs Guild.

Only the usual 7-8 dumb whiners are posting their same BS everywhere. People who actually play the game instead of bitching like a crybaby are happy with this solid upgrade.
For a game that promises fast pvp action, 2h for a sup rune seems a bit ... excessive. And 2500 faction / 2h seems impossible anyway, unless you have an uber guild. If you have an uber guild, grind never was the problem in the first place.

Its extremely funny how people pretend to whine about whining. Its acting of course, since noone could be so stupid to really mean it... THAT would be the new definition of pathetic
Saerden is offline   Reply With Quote
Old Jun 30, 2005, 01:06 PM // 13:06   #38
Frost Gate Guardian
 
Join Date: May 2005
Default

You don't need an uber guild. You just need an organized guild. The matches will be done automatically, to matc you with a guild of similar ranking.

So it's utter nonsense that you need an uber guild in order to GvG well. If you're a noob guild you'll be matched with another noob guild.

There's no excuse.

Of course there's a reward for being in a good team, having a good guild, with good and organized players. All aspects of GW gameplay is affected by these qualities. It's not just the faction points.

Psstt... if you don't have a good guild, going to PUG in tombs sucks so so much more. So wherever you're playing, an organized group is a must in order for you 2 get your reward
Malchiel is offline   Reply With Quote
Old Jun 30, 2005, 01:06 PM // 13:06   #39
Master of Beasts
 
Epinephrine's Avatar
 
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
Default

Play GvG. I mean, really, so what if you lose a bit at first. The way most ladders work you can climb back out of any hole you dig, right? I suppose if all you carea bout is your guild rank it could be a problem, but for the more relaxed players (those who probably won't hold theHoH for extended periods) a bit of rising and falling on the GvG ladder is good for you, and gets you some real faction. The rewards for GvG are huge, and GvG and HoH are really what PvP is about. I think I may start doing some PvP more now, I've done a bit of HoH so far, but GvG is looking good.
Epinephrine is offline   Reply With Quote
Old Jun 30, 2005, 01:11 PM // 13:11   #40
Krytan Explorer
 
Join Date: May 2005
Default

Quote:
Originally Posted by Saerden
For a game that promises fast pvp action, 2h for a sup rune seems a bit ... excessive. And 2500 faction / 2h seems impossible anyway, unless you have an uber guild. If you have an uber guild, grind never was the problem in the first place.
My Guild is quite new to the game and is ranked between 300 and 350. We can easily get 2500 faction in 2-3 hours, as I stated before. We're not Uber, we're just an organized group of people. Many whiners like you fail to understand that you have to be organized to actually play GvG decently.
Mormegil is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
blah blah more boring praise good job guru reboot Site Feedback 4 Dec 21, 2005 03:07 AM // 03:07
Mezmonk Questions & Answers 9 Jun 04, 2005 12:39 PM // 12:39
A More Detailed Unlock With Fame System Zelc Sardelac Sanitarium 0 May 29, 2005 05:30 AM // 05:30
Vent... blah Nicholai Phoenix The Riverside Inn 1 May 24, 2005 09:52 PM // 21:52
goku19123 Sardelac Sanitarium 71 May 19, 2005 01:15 PM // 13:15


All times are GMT. The time now is 12:32 PM // 12:32.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("